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How do you interpret when ambiguity strikes?

Family favourite: Arcadia Quest

Arcadia Quest

The kids and I have started a new gaming tradition in the school summer holidays: we set aside 2 weeks to play Arcadia Quest that normally takes us about 20 hours to complete. Arcadia Quest, for 2-4 players, is a campaign game with 11 scenarios in which you have to complete six. I was originally drawn to the game by its awesome miniatures which I've tried to paint, starting with the Goblin Archers. The city of Arcadia is currently controlled by the vampire Lord Fang and his evil minions and monsters. Players take over guilds of 3 heroes, each of whom have unique abilities. These heroes' powers become stronger over the game so that you can finally destroy Lord Fang. However don't become complacent as the other guilds want to have prestige and they don't mind killing you to achieve this!

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Playing cooperative games can feel like being the fat kid on sports day

I haven't played a great deal of cooperative games and I'm happy to admit I thoroughly enjoyed T.I.M.E Stories, Xenoshyft: Onslaught and Ghost Stories. However, in general I have mixed feelings about games that involve working collaboratively. Each person comes to the game with their own expectations and strategic approach. Where do I fit in this team pursuing victory? It takes a mature group to allow each person to use their unique strengths and also to allow individuals to make mistakes. As much as I've enjoyed co-ops, the hours spent around the table aren't always relaxing and can have their uncomfortable moments.

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