Recent Posts

Working Title For Yet Another TI4 Post

Guess what today was? Hint:

Twilight Imperium fourth edition box

You guessed it.....Twilight Imperium: Fourth Edition day!

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Ocean's 3

Steve had to choose between priorities this week, and he chose poorly. Leon had similar conflicts, but he opted out of something other than game night. I think we know who the hero of this story is. But I digress.

Left with three, we decided to do something we hadn’t done in a few years. We decided to rob a bank.

Burgle Bros.

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Quick hacks for early prototyping

Hello. My name is Tony and I like to play games and make ... stuff. That's enough about me. My plan for this series is to do two or three entries over the next couple of months and then abandon it. I'm fairly confident of success with the bar set at this level.

So anyway, over the past few years I've played a few board games and this means I also think about making them. There are a lot of blogs about game design already, so I'm going to take a different approach - and write mostly about how to prototype things using random crap. Unfortunately this means my children are also in on the deal. Here is something I came home to a couple of years ago.

New designers

I'm not going to claim that this was a 'good' game, but it did have an expansion called "the blacksmith". That's actually pretty much the sort of thing you're in for, I'm afraid.

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My top ten UKGE 2018 moments

UK Games Expo: better than Christmas for gamers

Those were the thoughts of my friend Kev, but I completely concur. This year, my UKGE experience was better than ever...and also rather different. I went on the Friday and Saturday but wasn't heading into the convention with masses of plans of demos and buying. Instead I had a couple of stands to visit, a few purchases/sales to pickup/deliver, and nothing else concrete. Instead, I would play some games, stroll round the halls seeing what piqued my interest...and spend some time with friends. So, here's my top ten UKGE 2018 moments.

Open gaming

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Solomon Kane @ GI2018

Solomon Kane

What is Solomon Kane?

Based upon the stories by Robert E. Howard (creator of Conan), Solomon Kane is a narrative adventure board game featuring exceptional 35mm miniatures. It is a highly innovative co-operative game of storytelling, resource management, and tactical miniatures play. Players take the part of the invisible powers of good and light who aid Solomon Kane in his quest to overcome the forces of Darkness. Each player is one of the four Cardinal Virtues: Courage, Prudence, Temperance, and Justice, each with special powers that reflect their unique role. Drawing upon Howard’s famous tales of the Puritan avenger, the core box allows players to tell their own versions of the Rattle of Bones, Skulls in the Stars, and Blue Flame of Vengeance. Expansions recreate Howard’s other Solomon Kane stories, as well as adding original adventures for the hero, created especially for the game.

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