Recent Posts

Memento

But it was still a good game night. Thanks for reading and happy gaming!


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I'm hoping to think of a better title but if I don't, I'm sorry, it's late, I played a lot of Ashes today and I'm tired

In case you missed it, two new Ashes decks released on Thursday. It's been over a year. I wasn't excited. I didn't leave work early to go pick mine up. I didn't walk into the store and declare "I'm here for my Ashes decks and I'm very excited!" I didn't go home, sleeve all the cards (I'm a slow sleever, everyone thinks so, this is a big deal) and wait for the Hubz to get home. I didn't text the Hubz and tell him I'd scrapped my dinner plan, I was too excited to cook, please bring home some food. I didn't do any of that. That you know of.

Guess what else I didn't do? I didn't lose eight straight. Eight straight. Actually I did. Mark beat me seven times (over three days), and Leon was nice enough to meet me for lunch Friday and beat me again, taking some of the pressure off Mark. Swell guy that Leon.

So by Saturday night, my excitement was in the shitter and I was a broken shell of my former self. And guess what! I'd planned an Ashes draft for Sunday afternoon. I didn't want to play. I didn't want to draft. I wanted to back over all my cards in the driveway. But I didn't. We had a six-person draft as planned. And it was fiiiiiiine.

Ashes: Rise of the Phoenixborn

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King Charlotte

This is going to be a short one.

That's what she said.

It was Workman's pick and he declared it a Tichu night. I was much excited. I love me some Tichu.

Tichu box

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Via Nebula: a review. Martin Wallace + fantasy = masterpiece?

Background

Martin Wallace is a very famous British game designer and many of his games centre around trains: building routes, buying shares, collecting and using resources. Three of his most famous games are Age of Steam, Steam and Railways of the World (co-designed with Glenn Drover). They share certain similarities and design elements and range from medium difficulty (Railways of the World) to the more heavyweight end of the spectrum (Age of Steam).

Craftsman and wheat

In 2016, Via Nebula was published by Space Cowboys and if you've not come across this game before I'd imagine you're wondering round about now what trains have got to do with anything? Bear with me.

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So many onions

Let's kick the post off with a recap of dinner. Well, just the appetizer. We ate at our favorite (usually) Mexican restaurant. Leon got there first, got a table, and ordered "loaded queso". It was on the table when I got there. It was the nastiest looking plate of garbage I'd ever seen. "What the hell is that?" "I think I ordered the wrong thing." It was cheese and chorizo and onions and onions and onions and grease. With extra onions.

Workman and Steve got there and lost their minds over it. "This is amazing." "Best queso ever." "You can't have too many onions." No, you can. You definitely can.

This has nothing to do with anything, other than I needed to mention it. So. Many. Onions. So many. Onions.

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