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Kodama: a review. The family game with depth.

Background

Kodama: The Tree Spirits was released in 2016, designed by Daniel Solis and originally published in English by Action Phase Games and Indie Boards and Cards.

Kodama box

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You Should be Playing Arkham Horror the Card Game. You Really Should.

I don't only play games with the Fun Group. I also play with the home team. My husband very much enjoys board games. Not as much as me by any means, but very much. And I have two adult sons who will play when asked. Usually. If there isn't anything pressing on TV. Or if they don't have anything else they'd rather be doing. Or if, you know, they're "feeling it".

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Specter OPS: a review

Background

Specter Ops was a 2015 release by Plaid Hat Games and designer Emerson Matsuuchi and belongs to the hidden movement genre, a mechanism I have found very enjoyable and frankly under-used in board gaming. Try and think of a few...you'll probably name Fury of Dracula, Letters from Whitechapel and Scotland Yard; there are others of course but these are arguably the most famous games in this category. Scotland Yard is a light family game, Letters from Whitechapel is a bit more grizzly thanks to its theme but the gameplay is fairly straightforward, and Fury of Dracula is a deeper and longer experience that has benefited from two new editions over the years, the latest also released in 2015.

Specter Ops board

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Waggle Dance: a review

Background

Waggle Dance was released in 2014 by Grublin Games and designed by Mike Nudd. As is standard operation for Cornwall-based publishers Grublin Games, the game was crowdfunded by a Kickstarter campaign and is now available from retailers. Speaking personally, it can be frustrating when a game is created for a Kickstarter campaign but then unavailable for those who didn't back it. No fear of that with Grublin Games: we salute you!

Waggle Dance

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Crisis: a review

Background - Why I bought Crisis

When I found out a few weeks ago that I would be going to my first Essen Spiel, one of the first things I looked at was the Spiel Preview page on BGG, curated by the fantastic W. Eric Martin. This is a one-stop shop for all games being released at Essen and believe me, it was exhaustive: 32 pages long at the last count. Sorted by publisher, you can find details on just about every game either being released or demoed prior to Kickstarter campaigns etc.

Crisis board game

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