Today, I would like to talk about Archipelago, a game about exploration, expansion and exploitation in the Caribbean (a 3X game) at the time of colonisation. You see, Marion (my wife) and I have just tested a few 4X games (add extermination to the previously mentioned ‘X’s) recently, like Scythe or Twilight Imperium and they haven’t clicked so well with us and one of the main reasons is that we don’t really enjoy destroying what the other has had fun building.
But it is also more complicated than that. Because we enjoy playing Nothing Personal or Food Chain Magnate, which are definitely in your face aggression. So what is it about Scythe or Twilight Imperium that we don’t like?
After long discussions, we came to the realisation that we don’t really enjoy the theme of war. Especially Marion. She says that as a girl, she’s never really been playing with plastic soldiers, GI-joes, Call Of Duty and anything related to war... Whereas as a boy, I grew comfortable in that setting, to the point I don’t really see the drama anymore.
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