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Competition winners

This is just a quick announcement to confirm the winners of the early bird prize draw.

1st place: Ben Gallant - £30 voucher

2nd place: Emma Davies - Terraforming Mars

3rd place: David Tomlinson - Roll Player

The prizes are on their way now from The Board Game Hut so all that remains is to congratulate the winners, and wish them masses of enjoyment, thank The Board Game Hut for sponsoring our event with these amazing prizes, and lastly to encourage any readers who haven't yet bought tickets for our upcoming event on Saturday 29th July in Redditch to consider attending. More details will follow but for now please head to The Great Indoors event to find out more.

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Trucks in Space

There are a few things I do well. I bake outstanding chocolate chip cookies. I merge fearlessly. I can knock back three margaritas and still put up a power score in skeeball.

There are even more things I do poorly. I'm a bad liar. I suck at math. And it turns out I'm a really terrible space truck engineer.

Galaxy Trucker box

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A Dog, a Dragon, and a Phoenix walk into a bar. And the Bartender says....

"Who's got the Mahjong?"

Ok, I'm really proud of that title. Little known fact....the title is the hardest part of blogging. For realz. I hate coming up with titles. But this one, this one just sang to me. So if you hate it, keep it to yourself. Don't bring me down.

By now, you've figured out that tonight was Tichu night.

Deck-box

No obligatory box top photo. Workman keeps his Tichu cards in an old yellow deck box. It has a certain charm, yes?

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Mike Dimona's Five-Point Plan

It's draft day! Who's excited?!?!

Ashes box

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Board game terminology: a guide

Contributor Zara Shoosmith recently wrote an article about board game terminology and how their widespread use in conversations can be confusing and intimidating to new gamers. I am guilty of assuming that everyone will understand when I use a term such as 'king-making'; I do not use the term to consciously exclude people from the conversation but that is in fact a likely result. This whole topic is an issue I had not considered before; joining a board game group already has significant barriers to entry and we must do what we can to make new gamers as comfortable as possible. In future I will try to make sure that if I use jargon, I immediately offer an explanation to those who may not understand. If you are a new gamer, there is also something you can do: read around the topic, consume lots of board game media and, if necessary, consult this handy reference guide designed to explain terms that you may come across.

Confused Peter looking at a dictionary

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Peace, Love, Harmony, and Dad Jokes

Concordia is Latin for "harmony". This is apropos of nothing, except that I took two years of Latin in high school and I rarely get to use it, so I thought I'd share. Apropos of game night, it was my night to pick and I wanted to play Concordia.

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This is the spot in my post where I typically slap in a big yet poorly angled photo of the game box. Concordia's box cover is next-level awful. Like, it's famous for how bad it is. It keeps people away. It's best you don't see it.

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Rocking the Cradle of Civilization

Steve picked tonight, and he went with Tigris & Euphrates. What can one say to introduce such a paragon of board gaming excellence? Where does one start to describe this Knizian triumph of game design and the color beige? I'll start here:

Meh.

Tigris & Euphrates box

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Kodama: a review. The family game with depth.

Background

Kodama: The Tree Spirits was released in 2016, designed by Daniel Solis and originally published in English by Action Phase Games and Indie Boards and Cards.

Kodama box

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Joey, Do You Like Board Games About Gladiators?

It was Workman's turn to pick, and he wanted to play Sporadicus.

I had never played, so I watched a few reviews. I learned that the game involved three phases: Intrigue, where you negotiate via manipulation and deceit; Market, where you wheel and deal and blind bid for assets and people; and Combat, where you fight to the death in a dice-chucking arena battle. So basically, we were signed up for a night of Workman: the Board Game.

Spartacus box

This box contains mature content.

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I find making friends hard; gaming helps

I have suffered with depression for a number of years now; it's hard to say exactly how long. Thankfully, unlike millions of other similarly-afflicted people in the world, I'm a board gamer. Out in the real world, being an introvert hinders my ability to make friends and depression and anxiety symptoms have done nothing to improve this. If you can relate to this then my first piece of advice would be to go to a regular gaming group. Emma and I had lived in Bromsgrove for 4 years by the time I formed Bromsgrove Board Gamers. How many good friends had I made in that time? Not many. Fast forward another 3 years and we have made some great friends, all through the joys of gaming.

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Khorne Wants To Be Where The People Are

It was my night to pick. And Steve was finally going to show up. Correction, Wednesday was my night to pick. And Steve was finally going to show up. Until Tuesday, when he realized he couldn't actually do Wednesday (calendars are hard) and we were all gracious enough to move to Thursday.

And then on Thursday afternoon, this happened:

Messages

Our responses speak volumes about our character.

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Episode XXVII

We were once again sans Steve, and Leon just now got around to watching Rogue One, so it was feeling like a Star Wars: Rebellion night.

Star Wars Rebellion box

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The Unboxing of a Gaming Group

Part 1: All the Great Ones Have an Origin Story

Heroes, villains, gaming groups......the really interesting ones are only interesting because of how they came to be. And most of them came to be as a result of some accident or strange twist of fate. The Fun Group is no exception.

The Fun Group

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Hello, I don't speak board games

So, I recently joined a board games group. For context, I have always loved board games. My family and friends also enjoy board games. It’s just unfortunate that they don’t enjoy board games half as much as I do. Consequently, after over a decade of patient participation I decided to give my loved ones a break and indulge my ludological longings elsewhere.

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Call for contributors

Ever wanted to see your name in lights? Dreaming of your 5 minutes of fame?

We are looking for bloggers who are a little bit different; people who write for the fun of it; people who adore table top gaming. If you're interested in blogging on The Great Indoors then please email Peter .

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My board gaming genesis

I got into board gaming through a friend at church, the right honourable Neil Curtis. Because he's an unassuming, diffident kind of chap, he let me pick the games from his collection that I wanted to play. Rather than condescending by starting me off with 'gateway' games, he let me chart the course, probably reasoning that it's more important to garner enthusiasm for this wonderful hobby than to insist on starting with simpler games and moving from there.

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My relationship with the Rule Book: it's complicated.

Gamers create a wish list of table top games for many different reasons. As I've mentioned before I'm drawn to games by their artwork alone. Obviously once I'm drawn in I do my homework in terms of taste and playability. Then the only thing left to do is to click the purchase button (if it’s actually in stock!) and wait for that well packaged cardboard box to arrive. I carefully open my parcel to reveal my latest addition to the family and check that the game has been safely delivered with all its fingers and toes. Yet I’m only fully emotionally committed once I break the cellophane that seals the board game. The final hurdle is meeting my nemesis... he Rule Book!

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"For someone with Dyslexia, you've chosen an interesting hobby"

Recently a fellow board gamer commented, "for someone with Dyslexia you've chosen an interesting hobby." By that he meant gaming can be pretty complex and challenging. This certainly made me think about what attracted me to table top gaming.

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Theme & Competitive Strategy together will bring balance to the force

As a family we love watching Star Wars. As soon as I noticed the game Risk: Star Wars Edition, I had to purchase it. It’s for 2-4 players although I believe it's best played with just 2 players. The game is based on The Return of the Jedi with 3 different and concurrent battles: the fight between Luke Skywalker and Darth Vader, the battle of star ships trying to destroy the Death Star and the fight on Endor with the rebels trying to bring down the shield generator.

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"It's not you, it's me".....The value of playing again

Yesterday I had the opportunity to take some time off work and play a couple of games with friends. There is something delightful about spending a day playing instead of the normal gaming night where you only really get a couple of hours to get through a game. You don't feel rushed and you can take your time learning your latest addition. On this occasion I got to play Viticulture for the first time and Blood Rage for the second time. Whilst playing both these games I was able to observe my thoughts, emotions and behaviour, which sounds a little like a CBT (Cognitive Behavioural Therapy) activity.

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How do you interpret when ambiguity strikes?

Family favourite: Arcadia Quest

Arcadia Quest

The kids and I have started a new gaming tradition in the school summer holidays: we set aside 2 weeks to play Arcadia Quest that normally takes us about 20 hours to complete. Arcadia Quest, for 2-4 players, is a campaign game with 11 scenarios in which you have to complete six. I was originally drawn to the game by its awesome miniatures which I've tried to paint, starting with the Goblin Archers. The city of Arcadia is currently controlled by the vampire Lord Fang and his evil minions and monsters. Players take over guilds of 3 heroes, each of whom have unique abilities. These heroes' powers become stronger over the game so that you can finally destroy Lord Fang. However don't become complacent as the other guilds want to have prestige and they don't mind killing you to achieve this!

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Playing cooperative games can feel like being the fat kid on sports day

I haven't played a great deal of cooperative games and I'm happy to admit I thoroughly enjoyed T.I.M.E Stories, Xenoshyft: Onslaught and Ghost Stories. However, in general I have mixed feelings about games that involve working collaboratively. Each person comes to the game with their own expectations and strategic approach. Where do I fit in this team pursuing victory? It takes a mature group to allow each person to use their unique strengths and also to allow individuals to make mistakes. As much as I've enjoyed co-ops, the hours spent around the table aren't always relaxing and can have their uncomfortable moments.

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